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Swain runes
Swain runes








swain runes

Damage AP ratio per second reduced to 10% AP from 14.Base damage per second reduced to 20 / 40 / 60 from 35 / 50 / 65.Cooldown reduced to 100 / 80 / 60 seconds from 120 at all ranks.Removed: No longer doubles the health gained from Soul Fragments.Removed: No longer grants 125 / 200 / 275 bonus health.New Effect: Casting Demonflare no longer ends Demonic Ascension's effects early.Recast timer increased to 2 seconds from 0.After 2 seconds, he can recast to use Demonflare. 5 seconds while draining from at least one enemy champion, up to 50. Swain generates 10 Demonic Energy every 0. Demonic Ascension lasts as long as Swain has Demonic Energy, decaying by 5 every 0. New Effect: Upon casting, Swain generates 50 Demonic Energy.New Effect: Cooldown is now reduced by 20% during Demonic Ascension.New Effect: Now grants vision of all rooted targets.If the root is not applied to or is removed from all targets, the recast does not become available.If the targets would be brought past Swain, they are instead knocked back the excess distance.New Effect: Can now be recast to pull all champions rooted by it, gaining a Soul Fragment for each target pulled.New Effect: Pinging the ability now displays all visible enemies within range in chat.Maximum AP ratio changed to 70% AP at all ranks from 64 / 72 / 80 / 88 / 96% AP.AP ratio reduced to 38% AP from 40% AP.Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 7.Bonus health per Soul Fragment increased to 12 from 5.5 / 7 / 9% (based on level) of his maximum health from 4 / 5. Swain cannot use Ravenous while unable to cast abilities. If the target would be brought past Swain, they are instead knocked back the excess distance. Removed Innate - Ravenous: Swain can periodically target a nearby immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 − 105 (based on level) (+ 30% AP) magic damage and pulling them 290-units towards him over a 0.Base movement speed increased to 330 from 325.Bug Fix: Can no longer be recast if all champions had removed the root.No longer breaks channels if it can be cast during them, with the standard exception of Recall.New Effect: Recast can now cast during other cast times instead of having to wait them out via buffering.Bug Fix: Tooltip now properly mentions that struck champions are revealed.Bug Fix: Ability descriptions in the "Champion Details" page of the client have now been updated.Heal AP ratio per second reduced to 20% AP from 25% AP.Base heal per second reduced to 15 / 30 / 45 from 15 / 40 / 65.This will not occur if Demonic Ascension ends due to Swain's death. New Effect: Now automatically casts Demonflare when Demonic Ascension expires.New Effect: Champion takedowns now fully restore Demonic Energy.5 / 7% (based on level) of his maximum health from 4 / 5. Magic resistance growth increased to 1.Bug Fix: Fixed a bug preventing him from properly ranking the spell.

swain runes

  • Heal AP ratio reduced to 18% AP from 20% AP.
  • Base heal per second reduced to 15 / 27.
  • AP ratio reduced to 55% AP from 70% AP.
  • Heal health reduced to 3 / 4 / 5 / 6% (based on level) of his maximum health from 3.
  • Bug Fix: Knocked up/stunned animation is now correctly played.
  • Bug Fix: Fixed a bug where the recast could pull targets that were in stasis.
  • swain runes

  • if the target champion is rooted by Nevermove but becomes spell-immune before the pull, Swain will not receive a soul fragment on reactivation since the champion cannot be displaced.
  • This ability will cast from wherever the caster is at the start of the cast time.
  • Channels can be started successfully during the pull, provided the previous crowd control does not prevent them still.
  • swain runes

    The pull will interrupt channels at the very beginning, but does not keep the target stunned for the rest of the movement.If the root is not applied to or is removed from all champions, the recast does not become available.Spell shields block either the pass-through or the detonation, not both.Nevermove's recast can be used during the cast time of other spells.The client applies these speed increases after additional specified delays, while the hitbox behaviour itself only uses the timings noted above.

    #SWAIN RUNES UPDATE#

    Nevermove's missiles have their speed update to accelerate at specific times by the server.










    Swain runes